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Software Engineer (Open 3D Engine)

Job description

As posted by the hiring platform. Platform names are replaced with “the platform”; nothing else is edited.

Job Title: Software Engineer (Open 3D Engine)

Job Type: Contractor

Location: Remote

Job Summary: The platform is looking for experienced Open 3D Engine (O3DE) specialists to support an AI training project. In this role, you will use O3DE to complete real-world 3D development tasks and explain your workflows step by step. Your expertise will help improve how AI systems understand 3D environments and simulations.

Key Responsibilities

  • Create and edit 3D environments and simulations using Open 3D Engine (O3DE).
  • Work with O3DE tools such as Atom Renderer, Gems, components, and Asset Processor.
  • Develop and modify 3D scenes, game objects, and physics simulations.
  • Use Python or C++ scripting for development and automation.
  • Troubleshoot issues and improve 3D environment performance.
  • Complete advanced O3DE tasks and explain workflows step by step.
  • Create clear instructions and detailed prompts for 3D development tasks.

Required Skills and Qualifications

  • Strong professional experience using Open 3D Engine (O3DE).
  • Hands-on experience with 3D environments, rendering, and simulations.
  • Good understanding of O3DE components, assets, and development workflows.
  • Experience with Python or C++ scripting.
  • Access to O3DE and ability to record your screen while completing tasks.
  • English proficiency at B2 level or higher.
  • Ability to explain technical workflows clearly.

Preferred Qualifications

  • A portfolio of 3D development, game development, or simulation projects.
  • A relevant master's degree or PhD.
  • Previous Human Data experience, such as data annotation, RLHF, or AI model evaluation.

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